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Old Nov 04, 2007, 01:25 AM // 01:25   #541
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Long story short, does the cartography title add anything to the gameplay of the game, other than aesthitics? Short answer: No.
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Old Nov 04, 2007, 05:42 AM // 05:42   #542
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Quote:
Originally Posted by Bryant Again
And you seem to think I don't? Whether you mean it or not, that's the picture your painting.



Does the pet have any damage bonus? No.
Does it have any special abilities? No.
Is it any different than any other pet in terms of performance? No.

My point is that this pet does nothing nothing special. You cannot argue that. Someone wanting it based on its looks is insigficant, because aesthetics in itself is insignificant - not to an individual, but how the game plays in general. This pet doesn't have some hp upgrade or damage bonus. It just looks different, just like every high-end armor and weapon in the game.

So is it worth mentioning? Sure, why not. Is it essential to your gameplay? Of course not. Can you live without it? Yes.

If you really want to discuss this, you know my PM box.
*sarcasm* put the Rainbow Moa Bird Thing on Shing Jea island so everyone can cap it don't even need to play the game, can charm it instantly as soon as any ranger or ranger secondary reaches shing jea monastery.
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Old Nov 04, 2007, 06:37 AM // 06:37   #543
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Quote:
Originally Posted by pumpkin pie
*sarcasm* put the Rainbow Moa Bird Thing on Shing Jea island so everyone can cap it don't even need to play the game, can charm it instantly as soon as any ranger or ranger secondary reaches shing jea monastery.
*Critical Miss.*
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Old Nov 04, 2007, 07:08 AM // 07:08   #544
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Quote:
Originally Posted by pumpkin pie
*sarcasm* put the Rainbow Moa Bird Thing on Shing Jea island so everyone can cap it don't even need to play the game, can charm it instantly as soon as any ranger or ranger secondary reaches shing jea monastery.
i know what you are trying to say...but i have a rainbow phoenix and trust me its not that big a deal, damn big bird though lol..dont get me wrong i love it..but then i also love the eagle and the raven both are nice too.
Black Moa isnt hard to cap..just go with guildie that has completed quest and bingo hes yours with little effort...

Mod saves time, not effort

Last edited by jezz; Nov 04, 2007 at 07:11 AM // 07:11..
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Old Nov 04, 2007, 08:01 AM // 08:01   #545
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Hi Jezz, I don't want the rainbow bird thing, I change my pet once, for the quest where you have to hand in a melandru stalker, from pre-searing to the tamer outside of ascalon. and had since been using a Bear, how can you give up your pet you have with you since the beginning. I was reluctant even to give up the malandru stalker, if it isn't because of the quest, I think it was lvl 18.


What i mean is why should a level 1 character have the instant priviledge of getting a pet even if it has no extra bonus (as Bryant_again has listed in his/her post) that arena net has made available to reward the character that has been in the game long enough to get the particular pet. Why not give all newly created character an instant welcome mini pet? why only when your character has reach 1 year old?

but off course, its not what Bryant Again is talking about so Sorry :P

Last edited by pumpkin pie; Nov 04, 2007 at 08:15 AM // 08:15..
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Old Nov 04, 2007, 02:04 PM // 14:04   #546
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Old Nov 04, 2007, 02:13 PM // 14:13   #547
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First I would like to say for those who have problems with their wrists and hands try using an optical track ball mouse, the kind that you you only move the ball and not the hole mouse. I use it all the time pressing the left and right buttons at the same time and then only using a finger to move the ball in order to get my char to move where ever I want. To me it helps when dealing with the 45 degree angles.

Second I belive that the rainbow pheonix is only in you HoM after you have maxed out 10 titles. So that a level 1 char does not have access to it. If I am wrong sorry.
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Old Nov 04, 2007, 05:13 PM // 17:13   #548
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Quote:
Originally Posted by Bryant Again
Quote:
Originally Posted by lakatz
For others who value exclusivity, it can be anywhere from a relatively to largely significant bonus. And I appreciate and respect that.
And you seem to think I don't? Whether you mean it or not, that's the picture your painting.
LOL... no... THIS is the picture I painted. Or one of them anyway.

With all due respect, not everything is about you. Actually I don't particularly value exclusivity... unless it increases the price of something. And since pets don't have a monetary value, the current (and waning) exclusivity of the rainbow phoenix is not a priority for me. But like I said... that's all irrelevant... your values... my values... they're all irrelevant to anyone else.

Quote:
Does the pet have any damage bonus? No.
Does it have any special abilities? No.
Is it any different than any other pet in terms of performance? No.

My point is that this pet does nothing nothing special. You cannot argue that.
LOL... I didn't argue that. I don't buy into strawman arguments. Here... I'll show you. Read the following...


Quote:
Originally Posted by lakatz
Quote:
Originally Posted by Whirlwind
And what in game bonus's does one aquire from having a cartographer title? Nothing. So i guess my point is who cares and who does it hurt? No one.
Yeah... there is an ingame bonus. All your GMC titles add up to become four of the 10 titles required to get the 'People Know Me' title. And if you have the 'People Know Me' title you can charm a rainbow phoenix if you want.
There was nothing about gameplay in either statement. And there were no value judgments in my statement. You're trying to make it about gameplay to justify your value judgment.

Quote:
You pointed out that there was a bonus, can't argue that. I'm merely adding that the bonus is largely insignificant.
'largely insignificant' is a judgment you added to 'bonus' based on your values, which by no means are universal... since there is one unique set of values for every person on earth. Let's see... that equals 6.6 billion sets of values... nope... definitely not universal. It might appear that you don't understand that your value judgments are uselss to most other people, but I think you probably do. I just think you didn't realize I do too. Well now you do.

It's not all about gameplay for everyone, Bryant. If it was, I wouldn't be playing... because I'm not a gamer... GW is the only game I play and I was drawn to it by it's absolute beauty. And no... it's not all about gamers either... it's also about people who value other aspects of the game as well... such as the aesthetics ...(thank you God for Daniel Dociu and his wonderful team of artists)... the developers have been very clear on that.

Quote:
If you really want to discuss this, you know my PM box.
No thank you. I'm done.

Last edited by lakatz; Nov 04, 2007 at 06:20 PM // 18:20..
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Old Nov 06, 2007, 07:45 PM // 19:45   #549
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Quote:
Originally Posted by Richardt
You can find the info at:
http://wiki.guildwars.com/wiki/Guide...-game_graphics
This not only has the GMC mods and a link to where you can download the program (TexMod) but it also tells you ANet's official stance on the subject.
It also has other mods (like making your shield look like the Xbox logo etc.) that you can use too.

Have fun! (Cause that's what we're all about )
This is a quote of the message from first page, but oh well. Does the downloads give you bugs/lag/whatever?
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Old Nov 06, 2007, 08:03 PM // 20:03   #550
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The mods don't give you any bugs, and little to no lag, depending on your computer.
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Old Nov 06, 2007, 08:07 PM // 20:07   #551
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Quote:
Originally Posted by sykoone
The mods don't give you any bugs, and little to no lag, depending on your computer.
Yeup. It's just changing images.
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Old Nov 07, 2007, 08:43 PM // 20:43   #552
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Quote:
Originally Posted by Gaile Gray
Which is why you are wisely not taking a position on my having or not having taken a position about the taking of positions?

Great, we're on the same page!
lol


Quote:
Originally Posted by Gaile Gray
That's Captain Jack Sparrow.
hehhe you made my day Gaile Ty for the good laugh, always good for some humor every once and a while.


Yarg were's me booty?
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Old Nov 07, 2007, 08:58 PM // 20:58   #553
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using the mod for finding where a map ends is as bad as using a player's guide. or a map on its own to know where outposts are... this cartographer in a day isn't a big deal.

I have ran tyria for my master carto... re-hugging all the walls even after i was around 80% before i event started going for the title... i don't care, so really why should anyone else?
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Old Nov 10, 2007, 11:11 PM // 23:11   #554
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There is one basic and fundamental question we're overlooking here:

What is the purpose of the title?

Is it to say "Here's someone who has seen every area of the game"? If that's the intended purpose (which I believe it is), then it doesn't really matter if you have help. In every way that matters, you have for all accounts seen the entire game, spent the time not just to map the areas, but open your access to them, fight through them etc.

On the other hand, if the title is intended to be representative of your time spent on various achievements, then it is absolutely unfair. However, I don't see this as the case. I know many people who had maxed their light bringer title to the highest tier before hard mode was released. This was long before SS/LB runs were even thought of. After Hard mode came out, their once coveted titles were now so common, know one cared.

I don't believe titles are meant to reward you for the time you've spent, but rather the achievement it's self. TexMod is just like "Alt-Tabbing" between an open complete map and the game map. It could be argued that those who form parties to clear around the edges of an area have an unfair advantage over those who did it solo. The title does not nor was ever intended to reward you for "How" you accomplished the task, only that you did. If you completed it without a 3rd party program, as I did, be proud of your accomplishment. You worked harder for it, and it should mean that much more to you. But it's ultimately and imaginary title given to an imaginary character, in an imaginary world. Who cares what title is displayed on other characters? It's not worth losing any sleep over.
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Old Nov 11, 2007, 12:16 AM // 00:16   #555
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Quote:
Originally Posted by Torqual

So, maybe some readers will understand if I find this a little sickening. What was even more annoying.... this mod was so good that one of them hadn't even been into JQ and neither of them even knew about the Eredon Terrace glitch. So no actual skill involved.
Being a hardcore pixel-hunter is not a skill either. Although I do you see your point how it's not equitable that this tool may make things a lot easier than the hardcore pixel-hunters had it. But the solution to that is not to nerf the tool. The game should have included that tool in the first place to fix a broken mechanic - having to hardcore pixel-hunt (instead of exploring every area) to max the carto titles.

The tool described in the original post should be made into an official add-on by Anet. That way everyone has equal access, the the broken hardcore pixel-hunting game mechanic is fixed.
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Old Nov 11, 2007, 12:54 AM // 00:54   #556
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Quote:
Originally Posted by Torqual
So, how different REALLY is installing a cartography aid to putting an aimbot into your Steam client? I get all the jibes about going back to horses and carts but I never said it was cheating to have a car. But entering your car in a horse race might be?
Unbelievably different. A better comparison would be a hack that shows the enemies hitboxes, which are quite different from the model itself. You see, an aimbot does the work for you, you just need to press your attack bind, no aiming required, which is the challenging part of hitting someone in an FPS. A cartography mod does not - you still need to do the exploration, which is the challenging part of the cartographer title. So, again, a hack that merely shows hitboxes is a better comparison. You still need to aim yourself. It just shows you where, and leaves the challenging part to you
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Old Nov 11, 2007, 09:31 AM // 09:31   #557
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Quote:
Originally Posted by -Loki-
Unbelievably different. A better comparison would be a hack that shows the enemies hitboxes, which are quite different from the model itself. You see, an aimbot does the work for you, you just need to press your attack bind, no aiming required, which is the challenging part of hitting someone in an FPS. A cartography mod does not - you still need to do the exploration, which is the challenging part of the cartographer title. So, again, a hack that merely shows hitboxes is a better comparison. You still need to aim yourself. It just shows you where, and leaves the challenging part to you
the challenging part is finding those missing parts, and look for it, from map to map and redoing them again and again and again until you get all of them is the hard part.

Exploring and running blindly along a wall to reach the "look you miss this part" part isn't challenging and definitely not exploring.
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Old Nov 11, 2007, 10:24 AM // 10:24   #558
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Quote:
Originally Posted by pumpkin pie
the challenging part is finding those missing parts, and look for it, from map to map and redoing them again and again and again until you get all of them is the hard part.

Exploring and running blindly along a wall to reach the "look you miss this part" part isn't challenging and definitely not exploring.
Yes, but it's still you going to do it. So comparing to an aimbot is stupid, since the aimbot does the work for you. Comparing to a hack that shows hitboxes is more relevant, because while it shows the areas of importance, it does not do the work for you.
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Old Nov 11, 2007, 12:09 PM // 12:09   #559
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Yes, it does cut down a considerably giant amount of work, of not having to repeatedly going from one map to another again and again and again and agian picking up 10 x 0.001% miss area to make up the 0.1% ...

don't tell me wall hugging is hard work, if it is, then starting out from a new map would be as hard as starting to map from 80++% when the title came out and I have 4 of those characters and am painstakingly doing it, one character after another, so don't even attempt to say using texmod is the same effort as doing it my way. plus the hardest part is figuring out where the hell you have miss on the map and texmod does that for you, it tells you where you have miss. much like what aim-bot do from your description, aim - hit, aim - go map it, voila i can do one miss spot in 15 minutes with a runner skills equip. probably less, but i wouldn't know cos i don't have a running character.
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Old Nov 11, 2007, 12:53 PM // 12:53   #560
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One suggestion for Anet: indicate on each zone the individual percentage of explored land.

And, may be (just may be) the cartography mod could be integrated as an option in the GW F11 menu (but of course with the authors' agreement!).
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